AllCalculators

DLS Calculator (Duckworth-Lewis-Stern)

Work out Team 2's revised target and par score with the DLS Standard Edition, including stoppages in either innings.

How it works, examples & FAQ

Team 1 (batting first)

Add every stoppage in Team 1's innings that cost overs, including rain that ended it early. Leave empty if Team 1 batted their full overs.

Team 1 interruption 1

Team 2 (batting second)

Team 2 target

247 from 40 overs

Par score (to tie)

246

Team 1 resource (R1)

70.2%

Team 2 resource (R2)

89.3%

Show the calculation

Team 1

  • Resource at the start of the innings: 100.0%
  • Stopped at 40 overs, 3 down: 29.8% remaining with 50 overs scheduled → 0.0% with 40 overs. Lost 29.8%.
  • Resource available: 70.2%

Team 2

  • Resource at the start of the innings: 89.3%
  • Resource available: 89.3%

R2 > R1, so par = 200 + G50 × (89.3% − 70.2%) = 246 (rounded down). Target = par + 1.

How it's calculated

Each stoppage costs a side the resource it had when play stopped minus the resource left after overs were cut. If Team 2 has fewer resources (R2 < R1), par = S × R2 ÷ R1. If it has more, par = S + G50 × (R2 − R1) ÷ 100. Target = par + 1.

Uses the ICC D/L Standard Edition table. Elite matches use the DLS Professional Edition software, whose figures can differ — your match officials' calculation is final.

The Complete Guide to the DLS Method (Standard Edition)

By Arshi Khan, Founder of Just4Marketing · Last reviewed October 2026

When rain or bad light shortens a limited-overs cricket match, the Duckworth-Lewis-Stern (DLS) method sets a fair revised target for the team batting second. This guide explains how the Standard Edition works, why a stoppage in the first innings can raise the target above the first team's score, and how to enter even complicated matches with several interruptions.

How DLS thinks about resources

DLS treats a batting side as having two resources: overs to face and wickets in hand. The Standard Edition table gives the percentage of a full 50-over innings' resources remaining for every combination of overs left (ball by ball) and wickets lost. With 50 overs left and no wickets down, a side has 100%; with 20 overs left and 3 down, it has 49.1%.

Each stoppage costs a side the difference between the resource remaining when play stopped and the resource remaining after the overs are cut. Adding up those losses gives R1 for Team 1 and R2 for Team 2, and the target is set by comparing the two.

The two target formulas

SituationPar score (to tie)Target
R2 less than R1S × R2 ÷ R1, rounded downPar + 1
R2 equal to R1SS + 1
R2 greater than R1S + G50 × (R2 − R1) ÷ 100, rounded downPar + 1

S is Team 1's final score. If a match is abandoned during Team 2's innings, the remaining resource is treated as lost, and Team 2's score is compared with the par score at that moment to decide the result.

Worked examples from the ICC playing conditions

These examples are published by the ICC, and the calculator above reproduces each of them exactly.

Match situationR1R2Target
Team 1 79/3 after 20 overs, cut to 40; total 180. Team 2 gets 40 overs87.5%89.3%185
45-over match, Team 1 scores 212. Team 2 delayed and cut to 35 overs95.0%82.7%185
Team 1 scores 250 in 50 overs. Team 2 40/1 after 12, then 10 overs lost100%86.8%218
Team 1 226/8 when rain ends innings at 47.1 overs. Team 2 gets 33 overs93.1%79.8%194

Entering an interrupted match

  • Use cricket notation for overs

    20.3 means 20 overs and 3 balls. The calculator uses the ball-by-ball table, so mid-over stoppages are handled exactly.

  • Record the revised length, not the overs lost

    For each stoppage, enter the innings' total overs after play restarts — for example 40 if a 50-over innings was cut by 10 overs. If the innings never resumed, tick 'did not resume'.

  • Add every stoppage, in order

    Both innings can have as many interruptions as needed. Each one reduces that side's resources from the allocation left by the one before.

  • Check Team 2's starting overs

    By default Team 2 gets the same overs Team 1 ended with. If a delay between innings cut them further, enter the new number.

Source: ICC playing conditions, "Duckworth-Lewis methodology for re-calculating the target score in an interrupted match" (Standard Edition), and the ECB's 2023 D/L/S regulations, which use the same Standard Edition table. Professional matches use the DLS Professional Edition software, whose figures can differ.

Frequently asked questions

Why can Team 2's target be higher than Team 1's score?

If Team 1's innings is cut short while they are batting, they lose resources they had been pacing their innings to use — they batted expecting more overs. Team 2 knows its reduced allocation from the start, so it has more resources (R2 is greater than R1). The Standard Edition then adds G50 × (R2 − R1) ÷ 100 runs to Team 1's score.

Why do different DLS calculators give different targets?

The most common reason is that a calculator only allows interruptions to the second innings, so a stoppage during Team 1's innings is ignored and the target comes out too low. Others use a different G50 value, or the Professional Edition, which is software run by match officials and can differ from the published Standard Edition table, especially for high first-innings scores.

Which G50 should I use?

The ICC sets G50 at 245 for matches involving full member nations, Under-19 internationals, and first-class teams, and recommends 200 for associate members, women's ODIs, and Under-15 internationals. For club and league cricket, use your competition's published value, or the average first-innings score in an uninterrupted 50-over match at that level.

How many overs are needed for a result?

Under standard ICC playing conditions, Team 2 must face at least 20 overs in a one-day international, or 5 overs in a T20 international, for a result to be decided by DLS. Competitions can set their own minimums, so check your league's rules.

Does this work for T20 or 40-over matches?

Yes. The same table covers every match length up to 50 overs per side; the starting resource is simply lower. A 20-over innings starts with 56.6% of a full 50-over innings' resources, for example.

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